Re: Refit Enterprise Interiors (WIP) - Unreal 3 Engine
Please accept my apologies for being nitpicky. The floor texture in the "symetrical" corridor shows this 1970's popular PVC carpet the way we saw it in the movie.
The illumination angle in the circular corridor makes the protruding circles rather look like half-spheres popping up from the floor (it seems the light is coming from the innermost wall while in fact it's the opposite wall with the built-in floor lights).
"The first duty of every Starfleet officer is to the truth" Jean-Luc Picard
"We can't solve problems by using the same kind of thinking we used when we created them." Albert Einstein