Haggis and tatties wrote:
I gave up with this at present because no matter how many roads i makes my city population keeps getting sick and dying from all the uncollected trash, regardless of how many empty roads i have, the AI always seems intent to ignore all the open ways avalible and just sit in one big traffic jam, no matter how many times i open up new ways to travel, like a big magnet pulls all the traffic to one place all the time. lol
The AI stupidly follows the shortest path, and ONLY the shortest path. New and possibly longer roads will be ignored.
The game logic is so simple, it's almost incomprehensible how that could have happened. It's really not that hard to get an AI looking at weighted graphs. Shortest path AND traffic load for instance.