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Old March 21 2013, 06:39 AM   #22
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Location: Ocean Springs, Mississippi
Re: Refit Enterprise Interiors (WIP) - Unreal 3 Engine

Robert Comsol wrote: View Post
I'm curious:

Will these be isolated sections and pieces or do you intend to bring these together (e.g. a walk through the original studio set)?Bob
At this point I'm not going to promise anything. I've started and re-started projects so many times that I don't want to get anyone's hopes up.

However, my goal with any of my projects is at the very least to provide a setting for a "Virtual" walkthrough of key areas of whatever Enterprise is featured. The ultimate goal would be to have a series of single player story missions that are playable, with the Enterprise being the launchpad for said missions.

The only problem is that it's very hard to reach these goals, seeing that real life gets in the way, and that it's a daunting task for just one person.

The last few projects I had got scrapped due to me using older gaming engines that weren't capable of providing what I wanted. Now that I'm using one of the best looking, modern gaming engines available, I've at least taken care of that problem.

Robert Comsol wrote: View Post
You also mentioned some work you did on the TOS Enterprise.
I'd love to see that, could you please provide a link? Thanx!
Here's the TOS Enterprise project I was working on:

And, while I'm at it, the Enterprise D project:

I will most likely restart both projects with the Unreal 3 engine now that I've gotten the hang of it.

Holy cannoli... That is massively impressive. Will this be available publicly when finished?
Yes, if and when it's finished.

Thanks for the kind words everyone! I will keep posting in this thread as I get work done, or you can check out my blog if you'd like to keep up with the more day-to-day progress (see my signiature)
Donny Versiga

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