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Old February 18 2013, 02:01 AM   #28
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Re: Aircraft carriers & realism in space

Timo wrote: View Post

The problem with small craft (missiles, drones, crewed fighters) is that their weapons are also small. Today, small weapons can do damage against large targets. In Trek, this no longer is true: targets have shields, and we have yet to see a compact weapon that would perform as well as the large weapons installed aboard big starships.
What about the Maquis ships attacking Evek's ship in "Preemptive Strike" or the Federation fighters hitting the Dominion fleet in "Sacrifice of Angels"? One could argue that such vessels are modifications and not "stock" vehicles, but they certainly seemed to be having some effect in both cases.

So a fighter or a multi-use drone is at a disadvantage: having to share its payload between multiple weapons or other systems means it may end up being below the threshold of effectiveness altogether. A one-off missile can dedicate all of its payload to a weapon that may stand a chance of actually inflicting damage.
That's a valid point, but again I'd say it would depend on what the application of those weapons is. It is true that modern vehicles don't have shields or other fancy defenses, but we don't know for certain whether a larger vessel would need multiple weapons for different functions. Not all of them would necessarily have equal effectiveness against a fighter or small craft.

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