After being force to jettison the majority of the Enterprise's antimatter fuel stores, Captain Kirk plays a cat and mouse game with a patrolling Klingon warship. The story is partial told through a series of flash backs to (then) Lt. Kirk's time as a instructor in tactics at Starfleet Academy.
Picard undertakes a diplomatic first contact mission to a new interstellar republic outside the Federation. His only path of contact is through a wide spread species that is a former member of the Federation, a people who left because they found the prime directive ethically inadequate. Explores the occasional failures in maintaining the Federation in one piece.