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Old January 2 2013, 06:15 AM   #133
exodus
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Location: The Digital Garden
Re: How many reset buttons?

The Overlord wrote: View Post
exodus wrote: View Post
The Overlord wrote: View Post

The difference is the constant use of the reset button undermined the premise in Voyager. In TNG, the Enterprise can go to a star base for repairs, Voyager can't do that, so if the ship heavily damaged in one episode, but fine in the next, it will be glaring.
Well, if you don't mind me asking(cause I never get an answer to it) Why a much smaller ship that can land can't make repairs on a planets surface vs. one the size of a city that can't enter a planets atmosphere? Wouldn't it be logical to say Voyager is landing on planets to do any repair work? Wouldn't all the resources you need be down on a planet anyway? Didn't they land on an asteroid in "YOH" to do repair work? Didn't Seven argue they shouldn't leave it yet until they were finished?
Well that is a bit of stretch, that Voyager would be able to find a planet with the resources necessary to repair the ship of all damage and that the repair crews are so skilled it would look like no damage has taken place. A ship on its own isn't going to have the resources that ship with access to several star bases, so even if Voyager could do that, it should be a patch job rather then a completely seamless repair job. Voyager should have started to look like a patch work of different fix it solutions, rather then looking the same each time.
If a pocket watch can be made into a plate of food or a pair of boots, then what type of resources would they need to make hull plating?
If Engineers build Starships and replicators have blue prints programmed into them, why can't a ships Engineers repair a ship as small as Voyager? It's not like we haven't seen them do it.(Deadlock & Nightingale) Would Voyager require as much resources to repair it as the Enterprise?
...or do you find it too much to despend belief in something as science fiction as the replicator?

Me personally, I've always viewed Starship repair much like a car. Everything can be fixed and replaced, except if the frame is damaged, Then the ship is a total loss. Like "YOH", that ship couldn't be fixed because parts of the frame work were half gone but everything else they encountered was just cosmetic.

BruntFCA wrote: View Post
Personally I was never really bothered by the lack of damage except for a few occasions that defied reasonable suspension of disbelief like "The Killing Game" where sickbay is blown up but there's no mention of it next week. Wasn't there also an episode were the holodeck gets destroyed but actually ends with someone in the holodeck?
Yeah, I like "the Killing Game" but also found it a little off.
The Hirogen were expanding the holodeck into the the other decks. So were did all the floors and cabins go?

MacLeod wrote: View Post
VOY was sometimes called TNG-lite. So to some fans it wasn't original. You found it original which is great for you, others might not share that viewpoint.
I've always wondered if Voyager had been more gritty, if we wouldn't have then complained it was too much like DS9 and just ripping it off.

TNG was a huge success, so I think I'd be complimented if fans found it similar.......but that's just me.
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Last edited by exodus; January 2 2013 at 06:34 AM.
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