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Old December 20 2012, 07:28 PM   #68
sojourner
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Re: Kerbal Space Program

Eh, there's enough things in the game to screw up without worrying whether I have the right angle, power, and length of burn for a maneuver.
B.J. wrote: View Post
I have a question: I haven't played the game myself, but do any of these systems (including the automated docking mod) have the potential for failure, like in real life? It would be interesting if your docking program suddenly went haywire when you're closing in on a station!
Potential failure? Oh yes. all the time. The kicker is that the potential is not intentional. Remember, these are mods written by amateurs (talented though they may be) for a game that is still only in .18 release.
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