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Old December 15 2012, 12:38 AM   #1215
Vektor
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Location: Spokane, WA, USA
Re: Star Ship Polaris

Some refinement to the foreground consoles and still trying to balance visual contrast between elements with steam and such. Right now it seems to me like a lot of stuff is just running together and the depth cues aren't working as well as they should. Opinions?

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