Kinda. I've done most of this based on the requirements of the live-action footage that was shot, but I do have a general idea of the layout.
I actually would have preferred a Chief Engineer's station that more directly overlooks the chamber, but that would put all the cool looking stuff behind
the camera and render these shots rather dull visually. I compromised by orienting his console radial to the center of the chamber, and I will probably add similar consoles in matching positions around its circumference.
I'm still figuring out exactly how to deal with whatever Maurice
is kneeling down at. I did that retro/Krell instrument bank thing in the earlier sketches, which I liked, but I don't really care for the way it chops things up and obscures a chunk of the interesting background. I dunno, still mulling it over.