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Old November 13 2012, 07:26 PM   #1046
Vektor
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Location: Spokane, WA, USA
Re: Star Ship Polaris

Well, what about separating the bottoms of the trenches into a separate object or "part" or whatever Lightwave calls it? Even in Max, adjacent polygons with the same smoothing group are only smoothed if they are part of the same object.

I actually considered doing this myself, mostly for ease of material assignment.
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