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Old November 10 2012, 02:18 AM   #1
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Location: New Zealand
Article with Gary Hutzel on B&C budget, 1800 FX shots and virtual sets

Blood & Chrome was originally envisioned as an innovative Xbox project comprising nine 10-minute segments with a budget of only $2 million. “Obviously, we can’t shoot Battlestar Galactica for $2 million,” remarks Gary Hutzel, VFX supervisor at Universal Cable Productions and on Battlestar Galactica: Blood & Chrome. “I suggested that we look at a radically different approach to the show: to shoot it entirely against greenscreen. As the project gained momentum and the studio realized the cost benefits of this approach, the project gained more financing and grew into a two-hour ‘backdoor’ pilot for a potential new television series.”

Hutzel and the team at Universal were faced with a formidable challenge: producing a Battlestar Galactica-quality, VFX-heavy film from scratch—with “no sets and no locations,” he recalls—at a cost far less than a typical sci-fi pilot. “The way that we accomplished that was to do the entire show on greenscreen,” Hutzel describes, “and I mean the entire show. We are breaking the mould. Right now, we have 89 minutes of content and roughly three minutes of that is filmed against a set piece. The rest of it is greenscreen or pure CGI. That’s how we attacked the project.”
1800?? That's almost on par with The Phantom Menace!
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