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Old November 10 2012, 12:52 AM   #7
Re: How many transporter rooms on TOS Enterprise?

Robert Comsol wrote: View Post
Not exactly. Scotty is again quite a drama queen stating that it would take at least a week to repair the circuits and then suddenly comes up with the idea of somehow using the impulse engines to power the transporter (well, in "Mudd's Women" battery power seemed sufficient).
According to Scotty, the "transport unit ioniser" was damaged. His jury-rigged solution was to use the impulse engines to help with the "velocity balance" that the ioniser apparently does. I don't think it was strictly a power issue but a feature of the Warp (and Impulse) engines that helped with what I'm guessing is accounting for velocity differences between two transporter locations. Perhaps the ship dumps the extra velocity into the engines for extra energy and withdraws power to accelerate the transportee's molecules to the right velocity at the destination...

Last edited by blssdwlf; November 10 2012 at 01:41 AM.
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