Re: Curiosity: What's Inside the Cube?
You know, I think a company should just come out with it and create Skinner Box: The Game. You play as a rat in a cage and when you pull the lever you (sometimes) get pellets that your rat can pointless eat. Your rat levels up every 100 pellets which does absolutely nothing. Stop with the subtlety -- just go all the way with it. It'll sell billions.
"Who are you?! And how did you get in here?!"
"I'm the locksmith. And... I'm the locksmith."