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Old October 28 2012, 06:26 PM   #948
Admiral Buzzkill
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Re: Star Ship Polaris

I'm hoping we can finish converting it and start rendering before December.

The more I look at Vektor's shots the less interested I am in clotting it up with a lot of mapped detail - some plating and weathering, but not much. So much specificity of detail is built into the mesh that if we can develop good procedural textures comparable to his for purposes of specular highlighting, etc. that'll be good.
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