Direct from Dan Stahl's mouth, err.. fingertips?
Ok, just checked with the designers and here is what they've done for Season 7
- Normal STFs now reward 240 Dilithium + Omega Marks
- Elite STFs now reward 480 Dilithium + Omega Marks + Borg Commodity for MKXII Sets
- Fleet Actions now reward 960 Dilithium (1st place Gold gets 2x this = 1920 Dilithium)
In Season 7, Fleet Actions will now become the best source of Dilithium between the two types of Events.
In addition Fleet Actions will now have better rewards in general
Gold = Purple + 1920 Dilithium
Silver = Purple + 960 Dilithium
Bronze = Blue + 960 Dilithium
All others = Green + 960 Dilithium
In addition, at max level in the Omega Fleet a repetable project unlocks that converts Omega Marks to Dilithium at a rate of 50 marks to 500 dilithium or thereabouts.
The new Red Alert daily in the New Romulus Sector also rewards 480 Dilithium in addition to Rom marks.
All of this could change before Season 7 hits, but that is what the current plan is.
I see two core issues here.
1) Overall decrease in dilithium rewards.
Even with the increase to dilithium rewards in Fleet Actions and the "Omega fleet project" to convert marks into dilithium, there's still an overall decrease in the amount of dilithium we can earn.
At the same time, they've added dilithium as a requirement for a lot of stuff that previously didn't require dilithium. Stuff like duty officers, end game MACO/Omega/Honor Guard gear. There's also a dilithium requirement in practically every starbase AND personal reputation project.
2) Fleet Actions are not fun
They still won't be fun even with the new dilithium rewards. The worst of the fleet actions are Gorn Minefield, Klingon Scout Force and Gekii Feeding Grounds. All we do in these fleet action is move around destroying hundreds of starships for an hour. They're so boring I've dozed off while playing them. Even Cryptic pays me real money, I won't play them.