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Old October 25 2012, 04:41 AM   #939
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Location: Spokane, WA, USA
Re: Star Ship Polaris

Okay, now you guys are beginning to creep me out. Flattering, but creepy.

As for the cylinders sticking out of the sails, they have been updated so they are no longer visible on the outside. I'll try to get some updated renders posted soon but I have a bigger problem to deal with at the moment. The inner surfaces of the sails got corrupted somehow and are a total loss. 3ds Max is somewhat notorious for doing that if you don't collapse the boolean modifier before saving the file and I should have known better. Fortunately, I was able to recover the component objects from a previous file iteration, but I have to redo the boolean operations and then clean them up with a pretty significant amount of poly editing.

On a related note, Dennis, this may account for the OBJ export problems. I'll let you know.
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