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Old October 15 2012, 06:23 PM   #18
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Location: Mannheim, Germany
Re: Star Citizen - Chris Roberts' new game

It depends on how big the name Roberts really is and if there's enough 30+ year olds who remember Wing Commandor and Freelancer (games i adored as a teenager).

5 million is a very tall order and yet a drop in the bucket for a major game.. top of the line games nowadays cost tens of millions and only a select few franchises exist that make a return on this investment.

I honestly doubt Robert's has remained a big name.. outside of people in their 30s and gaming nuts i don't believe the majority of today's Xbox and PS3 crowd know who he is much less that he's getting a game together.

I hope it happens.. Space Combat is a dead genre and could use a boost. If this becomes a success i'm hoping others will reconsider and launch their own games.. i could use a state of the art X-Wing game.
"A control freak like you with something you can't control? No no.. that's gonna be more fun than shark week!" Det. Javier Esposito
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