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Old October 4 2012, 11:59 PM   #111
Re: The Genesis planet...

Timo wrote: View Post
We must assume that if it is matter, Genesis can work with it.
...But solely for the purpose of turning it into life-generating matter, according to Marcus. You can't build a planet (or a star!) out of moss.
But when you can rearrange that moss into whatever you want, this point doesn't apply.

Yes they do certainly rise.
Not on camera, I don't think. The camera simply moves along the surface, marred with craters visible from great heights. About thirty seconds into the ride, we close in on fuzzy orange mountains which then turn grey and sharp and then acquire snowcaps as the landscape acquires water and vegetation. The zoom-in would obscure all evidence of cratering: the mountains we see would not have been visible in the early moments of the simulation at all. In the subsequent zoom-out, water in turn obscures everything.

To say that mountains "rise" in the transition from fuzzy orange to sharp grey is overstating the case: there is no vertical movement there to be seen.

I'd say the orange fuzziness is the exact same thing we see on the main viewer after our heroes have made good their escape. It just lingers longer in reality than in the simulation. And involves just the sort of small scale changes demonstrated in the simulation.

Timo Saloniemi
For those of you playing at home, here's the video.

Firstly, the only features seen on the moon are circular craters before the effect. None of these circular craters is seen on any part of the surface once the wave has crossed it. Therefore the surface topography must be changing - and that means parts of the surface are rising and/or sinking.

Secondly, at 27 seconds in the video, you can clearly see that the terrain ahead of the camera is flat. By 29 seconds, the previously flat section has risen to form mountain peaks. You may disagree and explain it away by saying there's orange fuzziness, but the line of the horizon clearly changes.
Tiberius is offline   Reply With Quote