Mr. Laser Beam wrote:
Wouldn't it be actually easier
to remaster Voyager
, for precisely that reason? Meaning, you wouldn't have to mess around with recompositing model shots or anything like what they're doing with TNG-R, just do all new animations.
Notice how I said easier, not cheaper.
I must say it is cheaper too. Compared to the CGI effects of the 90's the same shot would be cheaper to be made now. Let's not forget that they did redo 3 seasons of TOS with CGI recently. And there is another thing: Who knows, maybe the effects shots of the later DS9 and VOY seasons are intact, and maybe, just maybe, they could be reused with a higher quality and resolution texture. That would bring down the prices once again. Usually newer versions of a software are backward compatible, so there might be a chance that the archived effects can be redone with a newer version of the same software. But honestly, I don't know if there is a newer software to whatever CGI software they used then.
Back to being cheaper: I just marvel at some of the fan stuff out there with modern CGI techniques. YouTube has a lot of videos made by fans, and some of them are truly spectacular. (ok, some of them are terrible)
You telling me the huge space battles in The Way of the Warrior
and in Call to Arms
were done with all models instead of CGI?
Yeap. Just pop in your DS9 disc and pay close attention. It is clearly model based battle. As a contrast, "What you leave behind" did reuse some of the earlier effects in the episode, so you can see contrast between CGI and model elements in that episode as well, but when CGI is used I say it is pretty apparent.