View Single Post
Old October 1 2012, 04:13 PM   #14
Robert Maxwell
beep
 
Location: boop
View Robert Maxwell's Twitter Profile Send a message via ICQ to Robert Maxwell Send a message via AIM to Robert Maxwell Send a message via Windows Live Messenger to Robert Maxwell Send a message via Yahoo to Robert Maxwell
Re: Game AI passes Turing Test

Owain Taggart wrote: View Post
Robert Maxwell wrote: View Post
They can be "intelligent" without being "conscious."

Exactly. It's all about following a set of rules. And in the case of the Turing Test, they're following the rules closely enough to be able to pass as human. Or more precisely, the bots have been programmed to behave more like a human would play, well enough. What I'd love to see are bots that evolve to the playstyles of different people in a game like this.
Genetic algorithms would probably be very helpful in this problem domain, especially since you've got lots of input to work with.

The "fitness" tests would be:

* What tactics allow the bot to survive the longest?
* What tactics allow the bot to rack up the most kills?

The trick would be balancing those goals.
__________________
I has a blag.
Robert Maxwell is online now   Reply With Quote