grabthars hammer wrote:
In addition, other aspects of space battles in Trek are silly: Ships make huge bank turns in order to change course when, with their technology, they should be able to simply flip around; ships in battle should also be able to jump to and fro quickly instead of plodding around like whales...
It's possible that too
sharp a turn or change in direction temporarily overwhelms the inertia dampers and could be harmful to the crew (lots of broken bones, nausea, even death to some).
In battle, wide sweeping turns may also be a way to avoid getting hit by enemy fire. A vessel may be able to spin on a dime and change its orientation, but if it's still in the line of fire, it may be better for a vessel to execute a wide bank turn and become a harder moving target to hit.