Robert Maxwell wrote:
Python can do graphics, you know. Just get Pygame! That's what I use.
I couldn't ever figure out pygame. Even following along with a tutorial, it didn't make any sense to me
I'll probably take another crack at it eventually, but for now I'll stick to learning vanilla Python.
It's actually pretty easy once you understand its basic mechanisms. It's really just a port of SDL, which is a fairly common graphics/audio/input API.