Re: How to create your own Star Trek RPG?
Robert Maxwell wrote:
Python can do graphics, you know. Just get Pygame! That's what I use.
I couldn't ever figure out pygame. Even following along with a tutorial, it didn't make any sense to me
I'll probably take another crack at it eventually, but for now I'll stick to learning vanilla Python.
"Good grief. You guys sure know how to make something out of nothing. And then take sides about whether or not it's nothing, and then change your minds and discuss why you thought it was something." - Kestra