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June 29 2012, 02:43 AM
Re: Unnamed Project/Iliad
Ok. Got a little sidetracked, but I'm back at it.
Decided the sets for Earth Outpost 7 didn't "feel" real enough. And since it's meant to be a big part of the first scene, thought I may as well work on that..
I think next I need to knock out some high detail characters.. I've got a pretty good pipeline for generating lightwave compatible character rigs at this point, so getting them rigged shouldn't be much of an issue
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