Meh, looks pretty boring to me. Just another scripted cinematic game where you move forward on an extremely linear path going from set piece to set piece shooting bad guys when they pop up behind boxes with almost no input from the player required.
If the game gives you freedom on how you solve each situation then it has the potential to be a GOTY, but I'm sceptical.
Oddly, I've been watching this title since it was announced at the VGAs and it sounds exactly like the opposite of what you describe. The Ellie character is a sophisticated piece of AI that reacts to the environment around you. That's why the audience cheered when she hit that guy with a brick. There may have been a ton if ammo around that set, but if you never found it, then you are in bad shape, right? Unless you took a more stealthy approach to it or went a different way entirely. I am really looking forward to The Last of Us!