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Old May 21 2012, 06:50 PM   #10
Re: TNG Enterprise simulation for Valve Source Engine

wow, nice work scragnog, its looking really nice. I like the lighting in ten forward - though it seems a lot smaller without all the people in it :P

Corridors are looking good - nice to see geometry rather than flat textures for the walls. I like how the curves look like curves rather than triangles.

I have always imagined how amazing it would be to make the interfaces interactive - like the panels in Doom 3. Would be great if something like that was available in the source engine
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