As one of the creators of the unfinished Exeter
episode (writer, effects, some art design, but certainly not the creative force who made the whole thing happen; that would be Jimm Johnson, obviously, and I can't speak for him) I'm flattered by the notion that we aspired to "transform" what we were recreating but I'm not convinced that it's so, much less that we were at all successful at that. So many of those decisions that were discussed among us (again, not speaking for those made by the producers among themselves) were very much of the "how closely can we hew to the technique as well as the spirit of the original?" For example, our shots of the ship don't look old-fashioned next to Phase II's
simply because we didn't know how to light them more dimensionally or animate more dynamically, but because we wanted them to look as much like something you might actually have seen on Trek TOS as we could.