I'm just curious what's the history between Cryptic devs and science officers?
I really love my science officer and she contributes a lot in ground combat, but it seems like science officers barely have any role to play in space missions. In fact several players have out right blamed my science character on several STFs for not having enough dps to complete optionals in time. The only redeeming skill is gravity well, which is a god-send in cure space, but its a skill all characters can use.
I don't know the answer to your question. However, all my away teams have a science officer. Usually has 2 healing skills and 2 AOE offensive skills.
In Space combat, my science officer tries to drain the enemy's power and/or shields. Can be weak in combat without a Tac or Engr ally to supply the DPS. My KDF sci is effective against large ships. She's able to drain their power pretty fast and they become a sitting duck with no energy weapons or shields.
I agree, I think STO needs to be lifted one level.
BOP - try selling to a vendor.