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Old February 26 2012, 04:09 PM   #154
Warped9
Admiral
 
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Location: Brockville, Ontario, Canada
Re: Ray's TAS shuttlecraft...

Bernard Guignard wrote: View Post
Very nice work there
Thanks! I was up until 2am last night working on this too.

I'm quite pleased overall, but for myself there are quibbles and some of them go right back to when I drew the schematics initially. As for the 3D model there are things that have worked out, but I now know I'd do differently when I start the next model or if I do this one again sometime. One thing I'm not really satisfied with is that some of the rounded edges are still too sharp for my liking and I'd make them larger diametre edges in the future, but since I took the measurements right off my schematics the mistake was made long before. Hmm, so maybe I should go back and modify my schematics.

There are areas of Sketchup I'm still not familiar with such as how to get more realistic looking surfaces and lighting. The default setting and what I've played a bit around with still looks too bright and intense. And the default surfaces have too much reflectivity at this point. I know it's possible to look more photo realistic, but I haven't learned how to do that yet.

Also I haven't learned how to get sharp and clear pictures of the model yet either. So far I only know how to do screen capture pics and thats not what I want ultimately.

But so far overall I'm quite happy with it. Now what lies ahead shouldn't be too hard. The next major hurdle I have are the triangular indentations on the lower part of the bow section. And with what I've learned so far the landing struts and nacelles shouldn't present any major challenge.

One thing I did yesterday was remove all the unneeded internal geometry thats visible in the X-ray images above. That was needed when I was constructing and assembling the individual components, but now they're not needed and it just complicates things when rendering the model. When I copied the one side and reversed it to get a look at the whole ship I'd get a little spinning beach ball while I waited for things to get processed. And I have 4G RAM. After removing all the internal geometry things sped up noticeably, but I think I'll eventually upgrade the RAM to 8G, possibly more.
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