Re: STO: are starship phasers worth a darn?
It wasn't so bad, I used google's spreadsheet and it allowed me to easily visualize how the skills were arranged and how I could share officers. Anyway, I've tested out the new arrangement for the Promethus and its a pretty good setup except for one flaw. As I am heavily using Tactical Team and Science Team, I quickly realized Engineering Team was never ready when I needed it most as these three skills share the same cooldown timer. So I think I need to replace Engineering Team with another hull repair skill.
Can I apply two Hazard Emitter skills at the same time?
"The way I see it, every life is a pile of good things and bad things. The good things donít always soften the bad things, but vice versa, the bad things donít always spoil the good things and make them unimportant."