I found some time to play last night and finished the first two story missions. Really enjoying the game so far. It's honestly way better than I expected. But there is a bit of a learning-curve. It doesn't play like most theme-park MMOs.
One thing I really don't like, however, is how it seems to force you into WASD. I typically use a rather unorthodox key-bind layout and I just can find a way to apply it here. It's not so bad when I'm in FPS mode because it seems natural, but when I'm not, I get a lot of error key stokes.
Is this game mostly a single player game? One of the main complaints about SWTOR is how it's really a "co-op SP game." But this seems even more so. From my standpoint, though, that's probably a good thing. I abhor PUGing, and I don't think I'll be playing frequently enough to maintain a strong friend-base--other than TBBSers, of course.
Also, how viable is it to play different ship types from character class? I rolled tactical, but other than the Big D, I don't really care for any of the ships in the class. (No, I never liked Prometheus
I'd like to pick the Nova as my first upgrade, and might even consider springing for the Rhode Island
at some point. Always loved that one. For some strange reason, I've probably collected more Equinox
and Rhode Island
fan-art over the years than anything else, even the Connie refit.
I should say I'm not totally against re-rolling as a blue shirt. It does sound like a lot of fun. It's just that, per Rocketeer's
suggestion, I ground-out the 1000 Borg Drones/100 Borg vessels in the Tutorial Area for the passives.