USS Intrepid wrote:
Which sort of brings me to the point of this post:
This is an example of how the pros are saving time and money. And you can't even tell! So, I'm thinking, with the CGI skill of some of the fans out there, there is no reason why this can't save you
time and money as well. You build enough of the set that your characters can interact, throw green screens up (lighting them evenly
) and you can do some set extensions to make it look real.
We've done this a little bit on Intrepid, albeit with mixed results. Indeed, it was part of our game plan when we started out all the way back in 2003. It's a pretty useful tool.
I checked out the Intrepid website. Unfortunately I'm at work and the comps here have audio disabled, but I really dig your premise. I look forward to watching it