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Old January 9 2012, 04:47 AM   #728
Vektor
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Location: Spokane, WA, USA
Re: Star Ship Polaris

MadMan1701A wrote: View Post
I assume you're doing all of this with Subdivision / Subsurface modeling?
Up to a point, yes, but almost all the detailing was done with old fashioned Editable Poly pixel pushing. That's part of why it took so freakin' long, but still easier than trying to Sub-D model most of those details.
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