To make up for the miserable failure of Zelda, I decided to pick up another DS game -- Bangai-O Spirits. Never heard of it? Yeah, it's not exactly a mainstream game, but holy hell is this game awesome. This is the reason I'm a gamer.
- No story to waste your time -- only levels with high scores
- Ungodly challenging with an average player life expectancy of about 5-10 seconds.
- Hundreds of missiles constantly being shot at you.
- Your special attacks create more missiles if you let a bunch of enemy missiles surround you -- aka. lots of cool explosions.
- Giant robots
It's a game and it doesn't try to be anything more than that. You're in a giant robot (or you are a giant robot), now shoot stuff and don't get shot. Except you will get shot a lot because this game doesn't hold your hand. You'll die and you'll learn to like it. It's like the complete opposite in design philosophy from Zelda: Phantom Hourglass and I absolutely love it. Now to go die some more.