I like the general theory. Maybe it just needs some more structural lines or beams to avoid the "low poly" look?
Yeah, that was another concern - not enough real definition.
I doubled the number of light panels to give it more lines to
^^ Yeah, I tend to agree. Maybe something to give it more depth and three-dimensionality, like something along the lines we see on the transporter platform wall?
Thought about dressing it up more; but, figured it was better to leave it a little understated. Kinda one of those things that should do it's job without being a distraction was my thought.
Maybe alter the lighting so it isn't completely uniform to make it less flat and curve it instead of making it segmented off since it is anyone's guess as what is up there.
Part of the problem, I think, among others was that it was pretty squat against the upper dome; so, I increased it's height - dropping it down more; but, still kept it far enough up that it's essentially out of the way and likely
won't much be seen.