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Old August 16 2011, 07:22 AM   #999
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Location: Spokane, WA, USA
Re: USS Grandeur - One... More... Time!

Well, I had hoped to post some new progress on the Grandeur model over the weekend but my 3ds Max rig is being balky and uncooperative, possibly due to the fact that I only have about 2 gigs of hard drive space left. Obviously, I need to do some house cleaning, and I'm probably not going to do much with Max until I do.

In the mean time, I'm giving the Grandeur a similar treatment to the work I've been doing on Polaris recently, rendering out some views and doing paintovers to refine the detailing. Here's what I have for starters:

I'm not abandoning the fully rendered illustration I started earlier, but this technique allows me to cover more ground more quickly by focusing on what has NOT been done yet instead of redrawing everything that has been.

By the way, in case anyone is wondering, that thing below the hangar deck control room windows is a tractor beam emitter.
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