Been playing with the lighting levels and looking at some of the reflectivity issues. Think I've about got them licked.
Big problem is that the command platform was nearly white; so, it was reflecting everything back. I lowered the
multipliers on all the perimeter lights by 10 percent and that helped substantially. But the lighting near the turbolift
is still an issue I'm working. Part of the problem right now is that a section of glass that would filter the light is not
in place.. hasn't been created yet. Another issue is that the ceiling area there includes two seperate lighting
sconce types that I have not joined together as yet, so I'm getting a lot of bleed through as well. Real happy with
the latest renders even with the remaining problems.