Re: What new FX/editing do you want to see in the STNG-R?
Armus, the design sucks, there is no way around it. The re-creators have the luxury of going to Sternbach's original creature design on paper to re-create it digitally.
Why would they need to replace Armus with a CGI creature if they didn't have to? Armus wasn't a VFX shot that needs to be remastered for HD. He was a guy in a costume. (And I didn't the design "sucked" at all.)
By all accounts the producers hated the Metamucil creature. I think one of the first things they'd sign up to change would be the Armus mechanical effect...which apparently never worked correctly.
You cannot go against nature
Because when you do
Go against nature
It's part of nature too