Robert Maxwell wrote:
I tried out your test track, Cutter. Pretty sweet! I like being able to hit a button and be rocketed from one end of the track to the other, then coming to a full stop when I hit the (un)powered rail at the other end.
Yeah, I probably overdid the powered rails, tryign to compensate for the lag. Once we build mor elines, I can space them out more.
And I REALLY like the fact that unpowered powered rails act as brakes. It'll make it easier to set up stations along the line. Stop and get off, or hit the button to keep going.
Now we need to decide on a path.