Cutter John wrote:
I'm not sure how somethign like that would work Robert without rediculous amounts of lag.
Yeah, I think with Minecraft's basic mechanics, massive moving objects would be quite difficult. There would have to be so much updating of things going on.
Sometimes I think it would be nice if some built structures were randomly distributed on the map, far away though, so you really had to go search for them. That would be difficult/impossible to do so it's not almost always the same structures and working with the "random" terrain generator though. Might just have to play MP for that.