Having seen remastered The Menagerie on the big screen, I can tell you that when seen on the big screen, the TOS sets look like they were made out of wood.
That seems pretty clear to me... you think the design (no matter what it be made of) will turn that material into wood.
Like I said, I'm unable to follow how you see the original designs performing this form of alchemy.
Do you fix the fact that not all of the controls are, shall we say, practical or functional? Don't you think that on the bridge more informative and especially dynamic graphics should be present in at least some of the panels of blinking and flashing lights, besides and including the engineering station?
The sets in STXI weren't any more or less functional than TOS... less so if you consider that the characters in STXI would have had to fight to see anything on the bridge through the lights being shined in their eyes. The audience could hardly see any details in STXI because of how it was filmed.
People who didn't get
Star Trek before aren't going to be watching to see if the controls are practical/functional in any way... in fact, the background stuff should only be enough to place the characters in the story, and then the characters become the focus. Normal audience viewers don't need realism that can't be seen on screen, and the stories don't need props to include functionality that isn't part of the plot.
It is funny, if you take apart TOS design elements (to the basic elements), and then examine them, you can filter out aspects that truly are dated without having to do something completely different. If we look at Jefferies' original design for a standard bridge station, and look at the cross-sectional curve... what about that curve is "60s" or non-functional
or unrealistic (or could turn gold into wood)?
Other than it having been around in the 1960s, what makes it unusable today?
Doing something different to do something different is great... if you are really doing something different. Why not do something non-Trek if that was your goal?
There seems to be a lot of laziness in Hollywood these days... or attempts to ride on the successes of past artists. And even if studios wanted to keep things like Star Trek around, it would be refreshing to only make a movie if a compelling story pops up first... rather than trying to compel a story to meet a release date.
Unfortunately, that is the real failing of any movie franchise (and why Trek isn't really good movie material... the best Trek stories would never make it to the big screen anyways).