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Old January 9 2011, 02:33 AM   #39
Jadzia
on holiday
 
Location: England
Re: My Dungeon Game [work in progress]

Today I've been looking at FMOD. This is an API for managing sounds, and I've never used it before. In previous games I've used DirectSound, but I'm trying to move away from directx.

FMOD is over featured for my needs, so have spent a bit of time this evening seeing how it all works and making a simple front end for it using the 3D sound interface.

So now all I need to call is one or two functions like

"Use this file as sound effect 1"
"Play sound effect 1 at these 3D coordinates"

I like simple no-nonsense abstractions.
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