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Old January 4 2011, 11:30 PM   #37
Jadzia
on holiday
 
Location: England
Re: My Dungeon Game [work in progress]

My main criticism against Isometric is that it can feel awkward controlling a character, since graphics follows diagonals but the controller is horizontal/vertical. Replacing keyboard with mouse control, we'd be into Diablo 2 territory, which obviously works well.

I did a little to my procgen program this evening. It may not look much, but it begins creating a game map from the connectivity worked out earlier. These are the main structural walls defining the layout/flow of a dungeon. Obstacles, doors, collectables, generators and monsters can be added into this. I'm intending for the game screen to show about 16x16 tiles, which is a bit wider than the 12 tile corridor width seen in the left picture.

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