With christmas out of the way, I've returned to this.
Today I've adjusted my interface textures so that the neon and industrial graphics look right together.
I've also been creating my title screen, rather than the game itself. I've decided to not use industrial textures in the title screen, and work purely with the futurist/airy feel of the neon logo.
Following in the style of many 1980s arcade games, my title screen tries to be entertaining, so in addition to high score tables and other info, should a player want to sit and watch the animation and listen to the music, they may do that.
When the game is done, I'd like to insert a sequence to the title screen where the computer plays through a random level.
I hope to make some progress with the programming tomorrow.