Oh, very nice catch!
Kinda glad that I missed that actually and thought it was a red pole that I decided to ignore as I've always regarded those red screens as protective screens, blocking radiation or in the event of an explosion or something. No idea how to explain a red screen in the middle of a hallway going to an observation deck would be.
If you're able to UV map textures to your model and output as FBX, they can be brought into Unity engine and let people walk around them. Could even light in LW, then output lightmaps. It would look amazing. If you're interested in trying that out, let me know.
Excellent work again, btw!
PS, good luck getting the external windows in that obs corridor to match the outside of the ship where there's windows!