Chiron Intergalaxy Corporation
Hereís a little history, succinctly...
Corporation is almost 20 years old.
Started out as basically a Space Garage, if someone needed help, a ship was sent to repair or tow them back, and it caught on. Federation Ships would help someone out, but, thatís not what they do, took a lot of time and personnel to do that, plus it was risky, and it interrupted their missions. It got to where they would make sure that someoneís life support was ok, they had food, and told them to give Chiron a call to do proper repairs.
Chiron started with just one Ship.
Then another, then another and then placed at another Space station. It just kept on growing. Thatís when the Modular Carrier concept was thought of, and Chiron bought a Constellation Class Ship from the Federation, which was in Moth Balls, just sitting there. It was split in half, a Cargo/Repair Module built and slipped between the upper and lower components. Room for Parts galore, was able to hold other necessary supplies for Ships which passed through, and could respond to a need very quickly. Though this class Ship can separate, Multi-Vector is not the intent, but, both the upper and lower halves do have weapons and shields.
Chiron became known and expands.
If your private ship needed something, Chiron could help you. As time passed, Chiron had to reach out to other Quadrants, to get parts and supplies for ships from that sector, and contacts were made. Then a big step. Chiron set up Fabrication Facilities adjoining Utopia Planitia, started doing Re-Builds on older ships and those purchased from the Federation, and even made a couple one of a kind, new models. Since Chiron did good work, and was basically right next door to the Federation Docks, the Federation passed a couple of projects over to Chiron to get them to help out with, which speeded up the construction of their newer classes. (canít say which or what was done, classified stuff, sorry) Now, hereís where it gets a bit more interesting !
Contact with the Federation was a regular thing.
And over a few Beers, it was established that there may be a need for certain information to be gathered out in some Quadrant somewhere, and passed back to the Federation. Lots of bad guys out there, looking to increase their territories, and donít have any problem with attacking Federation resources. So, at first it was just ďkeep an eye open and let us know if you hear anything. Itís a lot easier for Civilians to fit in with a strange aggressive races, than it is Military.
At one point.
The Federation requested that Chiron perform a Covert Mission under the guise of stationing a Repair Depot at a certain location. No problem with that, just another Depot for Chiron, and if the Species checked on Chiron, it was normal stuff, profitable for Chiron, and informative for the Federation. Chiron added Satellite Services to their inventory. And the next step was adding Surveillance Sensors to the equipment, under the guise of Weather or Orbital Flight Control Information, and strategically placing them in places where that information would be helpful to the Federation. This affiliation remains classified, to ALL save for the Administration of Chiron, the Federation and certain members of this Forum.
Your Security Credentials will be checked to see if you are authorized to access certain information in this Thread.
Chiron adds various Modules to itís inventory.
The Cargo-Repair Module was a well proven option, and Chiron made a set design, appearing just like another, and made a Troop and Flight Modules, where they could be delivered to a Planet, set down on the surface, and an instant Military HQ could be established. The Flight Module was not intended to replace the Akira Class ship, but just to put quick strong defensive presence in a given area, which included Moons or other Planets in a given area of space. That diversification continued, with several types of Modules being made for specific needs. And with imagination, Chiron stepped up to a variety of needs, profitable and functional.
Hereís a list of available Modules, which can be stacked, and used in Space or on a Planetís surface.
Cargo & Repair Module(s):
With a flexible floor Plan, either of these can be modified for emphasis on one or the other of those functions. Cargo has Industrial Transporters, Repair has Work Pods and space for parts. With the standard footprint, any/all Modules have a little over 500,000 Sq. Ft., so they are very flexible. For instance, when a Cargo Module was added to a Weapons Module, the capacity for storage of Torpedoes increased from 10 or so, to HUNDREDS, or, for Personnel Modules, it extended the replenishment period from months to YEARS.
Troop & Personnel Module(s):
Can handle as many as 2000 Troops, with facilities to support them. Holodecks for Training, Commissary, Quarters, Cafeteria, and other facilities which would support them for a given period. A Cargo Module could be stacked on top of the Module, expanding its longevity. Reconfigured, this Module could transport Colonist to or from Planets or evacuations as necessary.
Basically a little Space Port. Enables one Squadron of Interceptors to be stationed in a given area. Can be stacked on Top of a Troop or Cargo Module, in Space or on a Planetís surface, to accommodate Mission Objectives. Crew accommodations included, with Flight Training Holodecks. This was designed to supplement the Akira Class Ship, but, when that level of defense was not necessary, this Module was just right.
A portable Hospital, which can accommodate about 1000 patients when necessary. Both Organic and EMH Doctors, Wards and Private rooms, Surgical Suites, Imaging, the whole Banana, and able to be combined with other Modules, to fulfill needs for a situation.
Basically a Five Star Hotel, with Conference Rooms and accommodations like a Conference Center. This or another type Module could have one or more Decks, depending on the need. All Models varied there.
Power & Weapons Module(s):
Given the stack of Modules, and where they would be placed, it became obvious that in some instances they needed extra Generating Equipment, Shielding or Weapons, to protect the Modules in a given area. Any combination of Modules could be assembled, and logical combinations were used.
This was a fluke at first, which became very profitable venture for Chiron, and an excellent disguise for Covert Operations in what would be impossible situations for Military Forces to encounter. Basically a Love Boat, with a Promenade, Shops, Holosuites, and modeled in miniature after the Deep Space 9 Station. It could be slipped in between a Diplomatic, Personnel Carrier, or any other Module, making long Voyages a LOT easier to deal with.
One of the Chironís Pleasure Cruse Shipís (the PCV Hawaii) route is:
Earth (San Francisco) - Tau Ceti Prime - Vulcan Ė DS9/Bajor - Risa - Ferenginar Ė and others and back.
(PCV = Privately owned, Commercial, Vessel) then there are (PPV = Private, Personal, Vessels)
Mission Objective would be established.
That Mission could last a whole TV Season, OR, one or more Episodes within a Season.
As many Module Types necessary, were assembled to accommodate a Mission.
A Crew would be chosen to compliment the type Mission. (Different Crews for Different Objectives)
One of the Chiron Carrier Ships would fly in, separate and add the Modules in between its two halves.
Then Deliver them to an area in Space, and or the surface of a Planet and put to use.
All Modules had Landing Struts on them, so it didnít matter which one was on bottom, for surface use.
So, whatís the objective to this method ?
Instant facilities, of any type, in any place you wanted them. A space Platform, or presence on a Planet could be immediately established, without the appearance of a Military Force
, unless it was desired with Troops or Fighters. All the Modules have outer Doors which can be closed, disguising the actual intent of the Module. This method reduced the need of making a dedicated Space Ship, which when that need passed, what do you do with it. So, the Federation could reduce the number of the Mothball Fleet considerably, by having a stack of Modules located conveniently, and putting them together given what Mission Objective was required.
Chiron cuts a deal with the Federation:
Chiron was taking on some very dangerous tasks for the Federation at times, and at one point insisted that ALL
Technology which included Sensors and Weapons be approved for Chironís use on Chiron Space Vehicles. Given the exchange of information that Chiron was feeding back to the Federation about other Species Weapons and Technology, it was not a problem. Then Chiron Vessels could have ANY
type of technology installed on them, and it HAS been
No holds were Barred:
From Archer to Janeway, a Base Ball Bat to Temporal, numerous Technologies were encountered, and NONE
were dismissed from the inventory which Chiron had to draw from. Breen, Borg, Species 8472, The Dominion and anyone else who had something ďspecialĒ, was included
and installed on Chiron Vessels, for the protection of Chiron personnel and to the advantage of the Federation, to assure information and new technologies would be returned to them. Also, with the availability of those technologies to Chiron, Chiron on several occasions improved on them, and handed them back to the Federation.
(canít tell you what they were at this time, Contractual Security issues involved)
So, howís this going to work ?
Itíd be nice if some Producer saw this, and made it a TV Show, but, thatís wishful thinking. The best that can be done, is to report through Memos, Mission Reports, Subspace Communications and Letters, what Chiron Ships and Personnel have encountered and whatís going on out there with contacts with the Federation, other Species and Individuals. And one thing for sure is, that Chiron owned Vessels will NOT
leave Dock without Power and Weapons Modules, regardless of the Mission Objective.
That may be a quite an interesting read.
I hope this information is helpful to you,
Chiron Intergalaxy Corporation.
S. W. Houston, CEO.
2010 Utopia Planitia, Chiron Office Complex, Suite 9400.
Utopia Planitia, Orbital Sol IV, Sector 001.