Reverend wrote:

Not a bad thing since at least now the classes are much more distinct and well defined.
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Eh... not really. The ONLY difference between the classes is how they go about killing stuff. Outside combat, they're EXACTLY the same. Everyone can hack/decrypt computers, safes, etc. since it's no longer tied to a skill, everyone has the same dialogue options, healing and repair skills don't exist anymore, everyone can wear the same armor, since there's no longer light/medium/heavy armor. It's been extremely pared down from the first game.