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Old December 11 2009, 05:15 AM   #104
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Re: Cleopatra's Needle - Design Proposals

Christopher wrote: View Post
Psion wrote: View Post
Thanks, Patrickivan! But I'm just getting warmed up. After looking at DEWLine's and Arkady's designs and then studying the DS9 runabout, I've concluded the streamlined look isn't quite TNG-ish enough. This sleek little craft needs a little roughing up. I need to peel back those panels a bit and show more of the guts underneath.
Oh, I don't know about that. What I like about yours is that it's so obviously non-Starfleet. It has a distinctive civilian identity to it. The others are somewhat Starfleety, which is plausible given that they're from the same civilization and era. But if Starfleet could have a period where it was doing starship-as-sculpture like the Galaxy Class, then surely there could be civilian ship designers that go for style rather than pure functionality and come up with designs that are really distinctive.
That's the first time I've ever heard a screeching tires noise while dragging vertices around. Thank you for that smack across the back of the head, I almost chucked my advantage in favor of conformity!

I do prefer a streamlined look, but I've always planned some additional detail beyond what the ship has right now. Details like a few windows, RCS thrusters, and transporter emitters on the bottom. I've been struggling with sensor placement. A small palette on either side just behind the nose cone and above the docking rings looks natural to me, but it may compromise the streamlining too much; when I get there, I'll do a rendering with and without and let your preferences guide me.

Christopher wrote: View Post
Christopher, does the Needle's cockpit have windows?
I don't think I specified. I have no objection to windows, though.

This is a quick and dirty modification to the mesh to demonstrate my idea for cockpit windows. The only trouble is, this means the room behind those windows is about five to six meters wide. Even allowing for instrumentation, it's more airy than what your description of a cockpit bridge suggests to me.

Christopher wrote: View Post
Also, my natural assumption is that this ship's landing gear are pads. But do you think wheels would be too retro?
I'm not sure what purpose there would be to wheels, since it would presumably get its lift from antigravs (it's got no wings) and wouldn't need to taxi along a runway.
[chuckles] I'm so glad you didn't see the version with wings, then. And I agree about the landing gear, but I thought it would look cool seeing this thing behave like a huge airliner at a spaceport.
Twinkies are back. I knew they couldn't stay away from me for long.
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