View Single Post
Old June 26 2009, 01:03 AM   #165
Rear Admiral
Re: Star Trek TNG Remastered?

3D Master wrote: View Post
trevanian wrote: View Post
Dac wrote: View Post

EDIT ADDON: just saw the pics above. I'd say 5 & 10 are photos of the model, and 8 probably. The blurry ones I won't guess at, though, just cuz they're blurry, which hides a multitude of sins (and artifacts.)

But the whole point of CG is being able to do things which are impossible with a model, or would take so much time and money with one that they are unpractical.
If that really was the whole point, then we'd still be doing all the other things with miniatures, because you'd be choosing the proper solution for a given shot, rather than just sweeping the whole list into the CG bag.

By doing beauty shots in CG, you're competing with physicality, reality, plus all the happenstance stuff you can't program for. Distant shots, fleet shots, ... sure, use CG, just like in pre-digital days you could use photo cutouts and animated them in views that don't involve perspective change. But close in stuff, or pyro stuff ... usually doesn't work as well, unless you are using huge files, 8k or more, and finishing at 4K, not 2K. And even then the artists have a lot of variance.
Except that pyro stuff and explosions are perfect for CGI. You can't blow up a physical model unless you have a MASSIVE, MASSIVE budget that allows you to continue building new models and blowing them up again and again. Result being; the only thing you see is an explosion and nothing else - as they remove the model so it doesn't get destroyed - only the orange ball of fire you'll see. CGI allows you to blow up ships, and send pieces of them flying away and such.
I'll agree that CG can EMBELLISH a good pyro blast, adding what you're talking about, but I really like full-on practical pyro ... You can blow up a shell that conforms to the hero miniature and load it up with goodies, if you don't want to waste a mocon miniature ... and assuming you are willing to have a fireball for the effect, that is.

For spaceships blowing up IN SPACE, I strongly prefer the SILENT RUNNING ball-of-light blast type effect, or maybe that along with the burning embers on the hull kinda thing.
trevanian is offline   Reply With Quote