Gary Sebben wrote:
Frankly, I've long been sick of analog nostalgia. You know, "models are better than CGI", "vinyl LPs are better than digital", all of it. Maybe these things were true once upon a time. I don't care — they aren't true now.
And if you don't agree, well, its not like your existing 480-interlaced disks are going anywhere. For the rest (as the Modernists liked to say) "Make it New".
I think this is a bad analogy. A CD is not trying to synthesis sound from scratch that sounds like real sound. A model has weight. The light hits it just right. Its a real object. A CG model is and it render engine is trying to simulate that real thing. Yes, the CG is more flexible, but it is also a less than accurate representation of the model.
But the whole point of CG is being able to do things which are impossible with a model, or would take so much time and money with one that they are unpractical.
While I LOVE Physical models, and am not opposed their use in any way shape or form, they are overall harder to do than CGI and more time consuming. I can knock together a good enough spaceship mesh in a day or two and be animating it by the weekend. I highly doubt a model animator could say the same thing and achieve the same results.